So, did a bunch of work today, you can (somewhat) see here.
Mostly rooms have types now, also enemies. The mechanic for enemies don't work yet.
The filled room, is the boss arena. There is a healing spot planned before (think Moonlighter)

Think of them as a way to locate the boss chamber, but also to get some healing.

The nodes, you see in the middle of a room, will have special purposes

Other enemy types and battle mechanics will follow soon

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